This book is a steal; yes, it's a little old (Photoshop 6) but it is packed with full color pages of screenshots and examples - nearly 500 pages in all. The quality of this paperback style book is excellent, and the paper is so thick because of this quality that the book is actually heavy.
I bought my copy almost five years ago when I needed to gear up for a Photoshop class I had to teach at the Rocky Mountain College of Art and Design. A fellow teacher had a copy and I was amazed at the density of good examples and refences. I picked up a near-new copy off amazon at the time for about $2.50 - I just checked amazon and you can still buy this book used for a few dollars.
Don't let the fact that the book is about Photoshop 6 dissuade you from buying it. As with most major software, the Photoshop interface doesn't change much from release to release. I am running Photoshop CS at the moment and the tutorials and examples work just as well.
Sunday, February 10, 2008
Photoshop 6 Artistry
Labels:
3dcognition,
artistry,
book,
digital,
game development,
game engine,
image,
photoshop,
texturing,
tutorial
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